Hey guys, love the servers. But, I have played on double death redux versions of orange and they have many more routes of attack. one even has the roof area open above the spawns. it makes the orange cp maps a lot of fun.
if you don't want to use theirs, someone should modify orange and see what works.
Theres a billion different orange_x3 modifications. I have looked at and have many of them. Double death redux guys may have made some of their own custom versions. Theres so many though, feel free to post it here and ill look at it.
[ Edited Thu Jan 28 2010, 05:27PM ] "Rock is Overpowered, Paper is fine." - Scissors
Yeah, TF2 maps. yeah, there are a ton, some are good others are lame. Double Death redux named theirs orange_x3_ddr_ which is their most popular map, and then there is orange_x3_ddrx which is my personal favorite because you can get on top of the roofs.
their server ip is 72.51.60.230:27016 and 72.51.60.27:27016
they are good servers too, not bad connection considering they are in MA. but with the 3 hour time difference not many ppl are up when I play.
There's also CP on DoD. Which is that of the typical DoD Map: avalanche, flash, etc. There's points and you have to get them.
Ya true. But in TF2 i've seen maps called cp_map in DoD they are just map.
That's because people are retarded as a bucket of [censored] with their naming conventions.
I'm going to start making Counter strike maps titled..
de_cs_as_fy_aotagtfag_office
(defusal, hostage rescue, assassination, frag yard, all of the above game types for all games, OFFICE.)
It will have multiple bomb sites, 32 hostages, 2 VIP's, weapons on the ground (everywhere of course) and contain capture points, king of the hill points as well as an instagib room coupled with low gravity and 100% crits with grenades where everyone starts out with 1hp.
Joined: Wed May 28 2008, 09:03AM
Location: England
Posts: 2033
TXLANS | amp wrote ...
{A}DaNDaMaN wrote ...
TXLANS | amp wrote ...
There's also CP on DoD. Which is that of the typical DoD Map: avalanche, flash, etc. There's points and you have to get them.
Ya true. But in TF2 i've seen maps called cp_map in DoD they are just map.
That's because people are retarded as a bucket of [censored] with their naming conventions.
I'm going to start making Counter strike maps titled..
de_cs_as_fy_aotagtfag_office
(defusal, hostage rescue, assassination, frag yard, all of the above game types for all games, OFFICE.)
It will have multiple bomb sites, 32 hostages, 2 VIP's, weapons on the ground (everywhere of course) and contain capture points, king of the hill points as well as an instagib room coupled with low gravity and 100% crits with grenades where everyone starts out with 1hp.
I Am Bored.
Haha. You know I always wanted to see a map with multiple gameplay styles. Would be interesting.
Joined: Thu May 28 2009, 11:15PM
Location: Pensacola
Posts: 660
Dan I have played them and they suck. Well I think they suck those style maps seem to appeal the most to players that have no interest in winning a map.
I was thinking of making a TF2 map with optional cap points as well as intel you can cap... Not sure if it would crash or flip out though.
i would love to see that. i bet it would be fun as hell...
PS. I don't think a pl_ would really fit in imo.
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